OctaneRender® for 3ds max® 2.26.1 - 2.23

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Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
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Elvissuperstar007
Licensed Customer
Posts: 2506
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine/Russia
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Camera Correction does not work
Attachments
k_vUPIaUZ-4.jpg
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

any news on motion blur for liquids with changing topology. Autodesk knows about the problem Do we have to wait for 3ds max 2018?

Thank you
ka-ra
Licensed Customer
Posts: 51
Joined: Sat Mar 30, 2013 1:56 pm

Hello devs,

Can we have a 2017 version of this plugin?

Many thanks
ka-ra
Licensed Customer
Posts: 51
Joined: Sat Mar 30, 2013 1:56 pm

Hello again,

Can we have at least an answer to a 8 day old question ?

We have all problems with the v3 on max, so it can be useful to have this version working with max 2017

Thanks
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paride4331
Octane Guru
Posts: 3809
Joined: Fri Sep 18, 2015 7:19 am

Hi Guys,
At the moment priority is fully stable V3, but developers are committed to fixing issues in V2,
and ensuring that Octane SDK V2 features are all available and usable.
However, it is unlikely any additional features will be added to V2, unless these are implemented in Octane SDK (eg. pascal support).
But it is also very unlikely that any changes will be made to Octane SDK v2 in the near future.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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