bump maps somehow don`t work

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feathers632
Licensed Customer
Posts: 14
Joined: Wed Apr 29, 2015 2:43 pm

I see this is an old post and we are now on octane 3... Would seem to me that perhaps octane should allow greater scaling/depth of bump mapping within cinema 4d?

I get the concept of object scaling and viewing a bump map from too far away but with C4D native renderer I'd be able to adjust bump size and depth so even with a large model scale I'd be able to see the bumps.

I'm using Octane 3 and I can't get any bump detail to show on my objects even with glossy material.
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bepeg4d
Octane Guru
Posts: 10450
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi feathers632,
wow, you have resumed a very old discussion :)
From that time, now we have also normal maps and displacement :)
In general, the Octane bump is very sensitive and able to show results even with lower values compared with c4d bump, but maybe in some cases is better to use a normal map... it depends from a lot of factors, quality of the map, dimensions, value used, illumination, other material parameters and camera position.
Could you share some screenshot or an example file?
ciao beppe
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