Octane crashes when saving render

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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Hesekiel2517
Licensed Customer
Posts: 457
Joined: Mon Nov 23, 2015 10:57 pm

I need to render a very large image. It's 16000x8000 Pixels large. Everything works fine until i want to save the image. Modo just freezes. So i wasted 10h of rendering. Is there anything i can do to save the rendering in this frozen state? I use the latest plugin. Thanks in Advance!

Edit: Ok I think i don't have enough Ram. But it would be nice if there was a warning before i start the render
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glimpse
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Joined: Wed Jan 26, 2011 2:17 pm
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hi there,

sorry to hear Your bad experience.

I know this would not solve Your problem (as You noticed that might be due to lower amount of ram), but as You're working with higher resolutions, simply render that split in two or three parts. Take smaller camera area & use camera shift feature to move rendered field without changing vanishing point. Render with some overlaying areas & stitch final image in post =)

As mention it would not solve Your problem, but It would at least allow to finish Your project now.
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face_off
Octane Plugin Developer
Posts: 15716
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

As you suspect, Modo or Octane is running out of RAM during save process. The plugin cannot detect an out of memory situation inside Octane, so not something I can fix on the plugin side.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Hesekiel2517
Licensed Customer
Posts: 457
Joined: Mon Nov 23, 2015 10:57 pm

Thank you for your fast answers! Thats even more remarkable since it was on a Sunday. Thats awesome!

I solved this issue by rendering for some seconds and trying to save the image. If it crashes at this early state i don't need to waste several hours :)
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