I have octane VR and following this tutorial for rendering volumes...
http://www.albehany.com/Lab-1
I appear to having volume density 'volume step length' missing in the pathtracing options which he uses to make the smoke thicker...
Am I missing something?
Octane TFD Volume Density
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- mikeadamwood
- Posts: 165
- Joined: Sat Sep 17, 2016 11:51 am
Windows 11 Pro | ASUS Pro WSX80E | AMD Threadripper Pro 5975WX 32-Core | 256GB Micron 8x32GB 3200MHz ECC | 2x PNY RTX6000 ADA
Yes it's moved to medium textures since some versions.mikeadamwood wrote: Am I missing something?
Octane For Cinema 4D developer / 3d generalist
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3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- mikeadamwood
- Posts: 165
- Joined: Sat Sep 17, 2016 11:51 am
Thanks Aoktar I did work it out but you beat me to replying..Managed to get pretty decent results with xparticles and TFD..Its pretty easy actually and love the fact Object tag seems to know what your applying it to.aoktar wrote:Yes it's moved to medium textures since some versions.mikeadamwood wrote: Am I missing something?
Any tips on making this more detailed would be much appreciated.
Windows 11 Pro | ASUS Pro WSX80E | AMD Threadripper Pro 5975WX 32-Core | 256GB Micron 8x32GB 3200MHz ECC | 2x PNY RTX6000 ADA