Skin for Octane

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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gamedesign
Licensed Customer
Posts: 77
Joined: Tue Jan 14, 2014 12:53 pm

Hi All

Does anyone know if there will ever be a skin Material in Octane, rather than blending existing Glossy and Specular Materials?
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hi,

The key to add new shaders to Octane is the upcoming OSL support feature. Using OSL we are going to be able to extend the available Octane shaders, procedurals, math tools, etc.

Thanks,
-Juanjo
gamedesign
Licensed Customer
Posts: 77
Joined: Tue Jan 14, 2014 12:53 pm

Great, sounds good.
Thanks Juan
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LightwaveGuru
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Posts: 487
Joined: Wed Jun 25, 2014 9:34 am
Location: Germany
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gamedesign wrote:Hi All

Does anyone know if there will ever be a skin Material in Octane, rather than blending existing Glossy and Specular Materials?
here you will find for example the sss skin node tree for Octane V3 ...

https://www.facebook.com/groups/lightwiki/files/

snip lwguru
http://www.neotek.laboratories.de or http://www.youtube.com/c/Lightwaveguru or http://www.facebook.com/safarifx 4x Titan X 12 GB watercooled / 6x 2080 ti air cooled / 2x 980 ti watercooled
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