I've got a MSI GeForce GTX 960 GAMING 4G graphics card, and when I'm using the forester plugin I reaaalllly have to yank down all the segments and delete several trees and do some insane scene optimization and then I still have to pray it works out.
Is there anything I can do about it? I wish it would just take more time and use less memory rather than go full out on my graphics card and then give the 'octane....dll has crashed'.
Is there anything you can do about Octane geometry struggle?
Moderators: ChrisHekman, aoktar
You're on good way. But try to use render instances.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw