I'm getting fairly decent results with this, I did ramp up the density max, not sure why...I know its me but this just doesn't seem to make sense, slider seems to have extreme results.
muchogrande I am on OSX too, could this possibly be a problem with the Mac version it seems strange we have varying results.
bepeg4d is there a way to achieve it blending into the horizon? Is this even possible with the fog? I mean to my current knowledge you can only achieve fog which engulfs the sky so losing the sky texture.
I'm literally just trying to achieve a horizon which fades distant objects out similar to this pic...

- sunny-day-at-the-desert_1048-1861.jpg (13.05 KiB) Viewed 5180 times
I could just do this in post but this is one of the reasons why I purchased Octane.
Windows 11 Pro | ASUS Pro WSX80E | AMD Threadripper Pro 5975WX 32-Core | 256GB Micron 8x32GB 3200MHz ECC | 2x PNY RTX6000 ADA