Before we release the proper 3.05, we would like to have the updated rounded edges feature tested by those people who are interested. The fundamental implementation is still the same, but the edge detection and the rendering was improved as much as possible. We are also trying out a completely new approach, but it's not clear yet, if it's going to work or not.
Changes since version 3.04.5:
- Overhauled the rounded edges compilation and rendering.
- Fixed treating of meshes with partial normal/UV definitions as invalid (see viewtopic.php?p=296280#p296280).
- Fixed un-do of changes after a re-do of an un-group command.
OctaneRender Standalone downloads
Windows
- commercial version (installer)
- commercial version (ZIP archive)
Mac OS X
- commercial version (DMG image)
Linux
- commercial version (ZIP archive)
Happy rendering,
Your OTOY NZ Team