Thanks Calus, You right I think is possible cause you can create in maya independent particles with maya particles tools.calus wrote:I don't think/remember of an easy way to convert instance to particle instancer,
but it should not be too hard to script, basicaly emit one particle at each instance world position, write the rotation attribute and axes, and attache an instancer.
I don't remember if we can write directly in the instancer without particles, I'll look at it when I have more time.
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- Jolbertoquini

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Right and the emit command, mel or python, is really straighforward.Jolbertoquini wrote:Thanks Calus, You right I think is possible cause you can create in maya independent particles with maya particles tools.calus wrote:I don't think/remember of an easy way to convert instance to particle instancer,
but it should not be too hard to script, basicaly emit one particle at each instance world position, write the rotation attribute and axes, and attache an instancer.
I don't remember if we can write directly in the instancer without particles, I'll look at it when I have more time.
you right this would be a big help on this.
So I looked at feeding the instancer node directly from script without using particle and that's not possible, MFnArrayAttrsData the API fonction is not exposed to python.
But there's a simpler way to do it without scripting
http://www.soup-dev.com/examples2_8.htm
Pascal ANDRE
I made a tutorial to convert instance to instancer:
viewtopic.php?f=126&t=57786
viewtopic.php?f=126&t=57786
Pascal ANDRE