Mesh type 'Global' is not rendering in 11.12 - 2.78

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1. That the issue has not already been disclosed
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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hullo
Licensed Customer
Posts: 16
Joined: Fri Aug 29, 2014 9:18 am

In the new version ( 11.12 - 2.78 ) > Everything that is of meshtype 'Global' is not rendered out in both 3d viewpoint and render result. Switching to 'scatter' renders out just fine.
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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Could you give me the scene where you have this problem?..
hullo
Licensed Customer
Posts: 16
Joined: Fri Aug 29, 2014 9:18 am

Seems like a weird bug, but is resolved now! Un-installed previous versions and deleted Standalone. Now re-installed everything including Standalone ( 3.04.5 ) and works like a charm!
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