Hi guys
Does anyone know how to get a shadow pass of all the geometry from a C4D scene without having to use Layer mask ID's. It seems you can only get the shadow pass if you turn on the ID number. But what if you need separate ID numbers for mattes but want a general Shadow pass for the entire geometry scene. Is there a way to get beauty pass, individual matte IDs for certain geometry and a shadow pass of all geometry in one render?
Thanks
Shadow Pass
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