Hi all,
I'm having a devil a time with ambient occlusion passes ( and others) causing fatal crashing whenever I select them from the pulldown list.
For example, with a current model I'm rendering, the beauty pass takes up 0.4gb out a possible 7gb (I'm using an 8gb GTX 1070 card).
When I switch to some passes, such as "diffuse direct" it works fine, but when I go to "ambient occlusion" or "Zdepth" it crashes every time.
Im using 3.0.4 - 4.21. The same issues exists with Max 2014 and 2017. I just swapped out and older GTX970 which had the same issue. I was hoping the new card + memory would fix the problem.. but no such luck.
Is there something I'm doing wrong? Didn't put this in the bug thread, since I'm not sure it's something I might be missing.
Render Pass Crashes
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- paride4331
- Posts: 3821
- Joined: Fri Sep 18, 2015 7:19 am
Hi damndirtyape,
viewtopic.php?f=80&t=57515&p=295686#p295686
You should upgrade to 4.25 Octane, you report the issue should be resolved.
let me hear from you.
Regards
Paride
viewtopic.php?f=80&t=57515&p=295686#p295686
You should upgrade to 4.25 Octane, you report the issue should be resolved.
let me hear from you.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- damndirtyape
- Posts: 4
- Joined: Sat Feb 26, 2011 4:29 am
Thanks! I will promptly do an update and see how it goes.
Update: That worked! Thanks so much! it was driving me crazy with it's seemingly unpredictable behavior.
Update: That worked! Thanks so much! it was driving me crazy with it's seemingly unpredictable behavior.
