Oh, right!Jolbertoquini wrote: For me is working when I have "tonemapping" activacted, and max depth is working well with no problem, also make sens to me, to use max options is because we want clamp the range if I render 32bit I get full depth all good for me...I've got any issue on that, with any version.
I was so wrong about this one.
Of course I knew about the tonemapping option,
but as Standalone V3 don't have and don't need this option, I just completely forgot it was in V2....
In Maya the option have been introduced in 7.19, off by default,
that explains the confusion also for other users I suppose.
Thanks Jo

@JimStar, double sorry.
