Octane path not working for Archive and Path editor[SOLVED]

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calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

Hi Kai,

I investigated the issue and maybe find the solution to this topic :
viewtopic.php?f=28&t=53625&start=10

I discovered that these attributes are not recognized as file path by Maya:
octaneImageTexture.File
octaneAlphaImageTexture.File
octaneFloatTexture.File

as a consequence the File Path Editor can't work with these nodes
and the "Archive Scene" function in File menu doesn't work for them either.
SOLUTION:
At creation time these attributes should be tagged with the -usedAsFilename tag.

(As you are refactoring the octaneMaya nodes creation process, I think this information may be useful just now :) )
Last edited by calus on Fri Nov 25, 2016 12:58 pm, edited 1 time in total.
Pascal ANDRE
k.a.schubert
OctaneRender Team
Posts: 137
Joined: Mon Feb 22, 2016 2:52 am

Hi calus,

as always your input is very useful! :)
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Jolbertoquini
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Joined: Sun Aug 31, 2014 7:08 am
Location: London
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calus wrote:Hi Kai,

I investigated the issue and maybe find the solution to this topic :
viewtopic.php?f=28&t=53625&start=10

I discovered that these attributes are not recognized as file path by Maya:
octaneImageTexture.File
octaneAlphaImageTexture.File
octaneFloatTexture.File

as a consequence the File Path Editor can't work with these nodes
and the "Archive Scene" function in File menu doesn't work for them either.
SOLUTION:
At creation time these attributes should be tagged with the -usedAsFilename tag.

(As you are refactoring the octaneMaya nodes creation process, I think this information may be useful just now :) )
As I publish on the post with the file texture manager modified why not have something similar maybe...
Octane Render for Maya.
https://vimeo.com/jocg/videos
https://www.linkedin.com/in/jocgtd
http://www.hmxmedia.com/
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calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

Hi Jo,

Yes this is a really nice tool and it is perfect to workaround the issue in the Itsallgoode9's use-case, but here I'm talking about the bug in the octane.file attribute that prevent builtin Maya functionalities to work with octane image nodes.

(by the way you forgot to add octaneAlphaImageTexture node and octaneFloatImageTexture node to the script, and also to modify in the description the name of the procedure, FileTextureManagerOCT instead of FileTextureManager, this may confuse Itsallgoode9 ;) )
Pascal ANDRE
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Jolbertoquini
Licensed Customer
Posts: 1067
Joined: Sun Aug 31, 2014 7:08 am
Location: London
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calus wrote:Hi Jo,

Yes this is a really nice tool and it is perfect to workaround the issue in the Itsallgoode9's use-case, but here I'm talking about the bug in the octane.file attribute that prevent builtin Maya functionalities to work with octane image nodes.

(by the way you forgot to add octaneAlphaImageTexture node and octaneFloatImageTexture node to the script, and also to modify in the description the name of the procedure, FileTextureManagerOCT instead of FileTextureManager, this may confuse Itsallgoode9 ;) )
Great!!
Octane Render for Maya.
https://vimeo.com/jocg/videos
https://www.linkedin.com/in/jocgtd
http://www.hmxmedia.com/
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calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

Issue solved in plugin version 2.26.1 - 7.20.3
Pascal ANDRE
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