I seem to recall reading here that these were possible using the add fog option in the Octane Environment Tag. It does add fog, but I am not getting the light ray effect happening. Is this the correct way to go, or is there another option?
Thanks!
Best Way for Light (God) Rays?
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CaseLabs Mercury S8 / ASUS Z10PE-D8 WS / Crucial 64GB 2133 DDR4 / 2 XEON E5-2687W v3 3.1 GHz / EVGA 1600 P2 / 2 EVGA RTX 2080Ti FTW3 Hybrid/ Cinema 4D
Is it fast? Oh, yeah!
Is it fast? Oh, yeah!
- caldreemn
- Posts: 40
- Joined: Fri Feb 20, 2015 5:45 am
- Location: Art Director/Motion Graphics Artist
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Have you tried using a gobo, or gobo effect with a light? Just throwing that out as a possibility.
You might find some good insight here:
https://youtu.be/Y-tIAm2OVa8
You might find some good insight here:
https://youtu.be/Y-tIAm2OVa8
Hi jayroth,
please, look at this example scene:
viewtopic.php?f=33&t=53977&p=274660&hil ... ys#p274660
ciao beppe
please, look at this example scene:
viewtopic.php?f=33&t=53977&p=274660&hil ... ys#p274660
ciao beppe
Thanks, everyone. I typically render with PT and my samples set to 2048; I really need to up the sampling rate to see the effect. Sadly, I am also getting quite a bit of noise, so that means I really need even more samples...
CaseLabs Mercury S8 / ASUS Z10PE-D8 WS / Crucial 64GB 2133 DDR4 / 2 XEON E5-2687W v3 3.1 GHz / EVGA 1600 P2 / 2 EVGA RTX 2080Ti FTW3 Hybrid/ Cinema 4D
Is it fast? Oh, yeah!
Is it fast? Oh, yeah!
- aggiechase37
- Posts: 214
- Joined: Tue Jan 13, 2015 6:39 am
It would be cool is there was a volume light like in native c4d. I wonder if this is possible. The octane volume object works, but it really cranks up the render time.
Chase
Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16
http://www.luxemediaproductions.com
Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16
http://www.luxemediaproductions.com