Rendering Bug

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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LudovicRouy
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Posts: 216
Joined: Sat Apr 03, 2010 5:05 pm
Location: FRANCE
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Hello I've joined a scene with a corrupted null (named like this inside the file with a red icon), I don't know if its because of the use of Object tags and visibility but even if the scene render correctly in LV and exported to Octane, when I tried a picture viewer rendering it just render a black picture.
If we extract elements from this null it render correctly and if I supress Object tag it didn't render that why I think its related to this null.

A. Windows 10
B. 2 x gtx 980
C. 32 Go
D. Nvidia driver 373.06
E. OctaneRender Standalone 3.03.4
F. OctaneRender 3.03.2
G. C4D R17.053
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BugRendering.rar
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aoktar
Octane Plugin Developer
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Location: Türkiye
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I'm not sure what this scene show but "Send all data" doesn't support movable(proxy) geometry/volume/hair... So any kind parameters of objecttag and object moblur effect is meanless for this method. That's why "Deprecated" wrote. Please check animation rendering part from help. So moved from unrelated section.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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LudovicRouy
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I don't know if the scene render correctly when you hit MAJ+R,

But when i try, the blue cube still invisible with all methods even if i suppress object tag, select "render visibility" to active the only way to see the cube is to put it somewhere else in the hierachy but not as child of this corrupted element.

The thing i'm not abble to detect is if the null was corrupted by the objet tag "visibility" or a C4D bug, because even with C4D render engine all child of this null are invisible even in forced visibility.

Maybe i should contact maxon if the bug is reproductible
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LudovicRouy
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Posts: 216
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Well i've tried to reproduce the bug with many manipulation of the object tag visibilty but nothing was corrupted so i believe its more a problem from C4D saving method... Sorry to disturb you with that ;)
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