Texture viewport quality in 3d max 2017
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How can i improve octane shader texture quality in viewport 3d max 2017?? When a choose "scanline" engine and shader - texture quality is good.
Last edited by Scrudje on Wed Nov 02, 2016 8:50 pm, edited 1 time in total.
Win 10 64 | Geforce Titan black x2 | i7-5960x | 16GB
in Render settings Mat. preview W/H set higher as you like .. ex.960 pixel each.Scrudje wrote:How can i improve octane shader texture quality in viewport 3d max 2017?? When a choose "scanline" engine and shader - texture quality is good.
Once you do that disable and enable showmap in viewport to see the effect without restarting max.
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windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
I can't find, show on a screenshot plsoguzbir wrote:in Render settings Mat. preview W/H set higher as you like .. ex.960 pixel each.Scrudje wrote:How can i improve octane shader texture quality in viewport 3d max 2017?? When a choose "scanline" engine and shader - texture quality is good.
Once you do that disable and enable showmap in viewport to see the effect without restarting max.
Win 10 64 | Geforce Titan black x2 | i7-5960x | 16GB
