I got it. I'll try to reproduce the problem here, if possible.
Thanks,
-Juanjo
Help! Octane.Log
Moderator: juanjgon
Days that have tried to correct the problem, the error appears to continue .... maxwell Titan Pascal Titan and both continue to receive a random error.juanjgon wrote:I got it. I'll try to reproduce the problem here, if possible.
Thanks,
-Juanjo
Have you found a clue of the problem?
Hi,
Sorry, but I'm trying to reproduce the problem here without luck so far.
Meanwhile, after see the scene, perhaps you have a GPU memory problem due to the huge amount of geometry and textures used, even for a Titan GPUs. How much free memory is reported by the plugin while rendering?
One test can be enable the "out of core" feature in the plugin render options to see if this can could help.
Other question. Are you using some kind of external boxes or extenders for some of your GPUs. If you have GPUs in external boxes you should disable the "User For Tonemap" option of these GPUs in the plugins options panel. This also can help.
Anyway I'll continue trying to reproduce the problem here.
Thanks,
-Juanjo
Sorry, but I'm trying to reproduce the problem here without luck so far.
Meanwhile, after see the scene, perhaps you have a GPU memory problem due to the huge amount of geometry and textures used, even for a Titan GPUs. How much free memory is reported by the plugin while rendering?
One test can be enable the "out of core" feature in the plugin render options to see if this can could help.
Other question. Are you using some kind of external boxes or extenders for some of your GPUs. If you have GPUs in external boxes you should disable the "User For Tonemap" option of these GPUs in the plugins options panel. This also can help.
Anyway I'll continue trying to reproduce the problem here.
Thanks,
-Juanjo
-------------------------------------------------------------------------------------------------------------------juanjgon wrote:Hi,
Sorry, but I'm trying to reproduce the problem here without luck so far.
Meanwhile, after see the scene, perhaps you have a GPU memory problem due to the huge amount of geometry and textures used, even for a Titan GPUs. How much free memory is reported by the plugin while rendering?
One test can be enable the "out of core" feature in the plugin render options to see if this can could help.
Other question. Are you using some kind of external boxes or extenders for some of your GPUs. If you have GPUs in external boxes you should disable the "User For Tonemap" option of these GPUs in the plugins options panel. This also can help.
Anyway I'll continue trying to reproduce the problem here.
Thanks,
-Juanjo
I spent Scene GPU memory is used only 8.6GB. So do not use a set 6GB Out of Core.
Also my graphics card is connected to both direct and motherboard. X79-E WS, X99-E WS are board.
To open a Scene 46GB system memory is required, it is necessary Titan X.
Who knows ... can be a drivers problem, what NVIDIA drivers version are you using?
Also the problem can be related to only one object with some kind of problem, for example a displacement map or not valid geometry. Do you have this problem only with this scene? Do you have a smaller scene with this kind of CUDA errors where could be easier to track the issue?
I don't have here a system powerful enough to load the full scene, so I am testing it only with the instances to see if I can reproduce the problem. If you have a more simple scene with this issue, could be easier for me try to reproduce it.
Thanks,
-Juanjo
Also the problem can be related to only one object with some kind of problem, for example a displacement map or not valid geometry. Do you have this problem only with this scene? Do you have a smaller scene with this kind of CUDA errors where could be easier to track the issue?
I don't have here a system powerful enough to load the full scene, so I am testing it only with the instances to see if I can reproduce the problem. If you have a more simple scene with this issue, could be easier for me try to reproduce it.
Thanks,
-Juanjo
--------------------------------------------------------------------------------------------------juanjgon wrote:Who knows ... can be a drivers problem, what NVIDIA drivers version are you using?
Also the problem can be related to only one object with some kind of problem, for example a displacement map or not valid geometry. Do you have this problem only with this scene? Do you have a smaller scene with this kind of CUDA errors where could be easier to track the issue?
I don't have here a system powerful enough to load the full scene, so I am testing it only with the instances to see if I can reproduce the problem. If you have a more simple scene with this issue, could be easier for me try to reproduce it.
Thanks,
-Juanjo
last Test
If you wake up, you can see if this was the cause.
Please, I want to succeed.