Hey,
maybe it's too late and i'm too tired but i can't render final (camera) resolution in IPR.
I have set for example 6000x4000px in my camera but IPR has no more than my screen resolution.
Is there any way to render final resolution in small IPR window (like with MODO plugin)?
It works in MPlay but i prefer Octane IPR.
Final render resolution (IPR)
Moderator: juanjgon
MODO 902 SP1 + Octane 3.0.4 | Windows 10 64bit, i7 4790K, 32GB | 2 x Asus Strix GeForce GTX970 4GB
[url=be.net/JakubRupa/]Behance[/url]
[url=be.net/JakubRupa/]Behance[/url]
Hi,
Nope, sorry. Currently the IPR resolution is limited to the screen resolution. As you say, you can use the MPlay IPR if you need an IPR with large resolutions, but the MPlay IPR has not all the IPR features available in the custom IPR window.
Can I ask why do you need so large IPR window? Remember that you can use the mouse wheel to zoom in/out in the scene if you need to see any kind of detail in the image.
Thanks,
-Juanjo
Nope, sorry. Currently the IPR resolution is limited to the screen resolution. As you say, you can use the MPlay IPR if you need an IPR with large resolutions, but the MPlay IPR has not all the IPR features available in the custom IPR window.
Can I ask why do you need so large IPR window? Remember that you can use the mouse wheel to zoom in/out in the scene if you need to see any kind of detail in the image.
Thanks,
-Juanjo
Hi Juanjgon,
i don't need large IPR window. In fact i want small IPR window for preview
But for example, it is possible to render 1920x1080 image in smaller (let say 30%) IPR size, and then you can zoom in and out without restarting my render?
If not, what's the proper way to render final resolution image?
i don't need large IPR window. In fact i want small IPR window for preview

But for example, it is possible to render 1920x1080 image in smaller (let say 30%) IPR size, and then you can zoom in and out without restarting my render?
If not, what's the proper way to render final resolution image?
MODO 902 SP1 + Octane 3.0.4 | Windows 10 64bit, i7 4790K, 32GB | 2 x Asus Strix GeForce GTX970 4GB
[url=be.net/JakubRupa/]Behance[/url]
[url=be.net/JakubRupa/]Behance[/url]
Well, to render the final images at any resolution you should use the "Render to Disk" option in the ROP node. This is the render mode that can output not only the beauty pass but all the other passes, render sequences, etc. The render to disk is going to preview the rendering also in MPlay at any resolution.
The IPR should not be used for final resolution rendering IMHO, you should use IPR only for the scene setup.
Thanks,
-Juanjo
The IPR should not be used for final resolution rendering IMHO, you should use IPR only for the scene setup.
Thanks,
-Juanjo
Thank you Juanjgon,
I was used to workflow described above, but your reply covers exactly what i wanted to know
I was used to workflow described above, but your reply covers exactly what i wanted to know

MODO 902 SP1 + Octane 3.0.4 | Windows 10 64bit, i7 4790K, 32GB | 2 x Asus Strix GeForce GTX970 4GB
[url=be.net/JakubRupa/]Behance[/url]
[url=be.net/JakubRupa/]Behance[/url]