I have a normal map that works perfectly in substance painter yet is totally distorted in Octane.
Any help would be greatly appreciated
Thanks
Octane screwing up normal maps
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Hi bmays151,
is difficult to say without an example, maybe something wrong in the directions that has to be inverted or an issue with the UVs
You can try with the info channel kernel mode and check the output there.
ciao beppe
is difficult to say without an example, maybe something wrong in the directions that has to be inverted or an issue with the UVs

You can try with the info channel kernel mode and check the output there.
ciao beppe