Procedural Tile Shader?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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hsmann
Licensed Customer
Posts: 9
Joined: Thu Mar 31, 2016 2:10 pm

Hi there

I want to build a brick texture using a procedural Tile shader somehow like the generic C4D Tiles. I know I can use the C4D shader with Octane but this will result in non-procedural tiling. Any ideas?

Best
Horst
Best, Horst

Win 10 I GTX 1080 I D 21.21.13.7290 I RAM PC 32 GB I OctaneRender plugin V3.03.4-R3 I Cinema 4D Studio R18 (Build RB171859)
hsmann
Licensed Customer
Posts: 9
Joined: Thu Mar 31, 2016 2:10 pm

Any Ideas? Up to now I'm doing a workaround in Substance Designer ...
Best, Horst

Win 10 I GTX 1080 I D 21.21.13.7290 I RAM PC 32 GB I OctaneRender plugin V3.03.4-R3 I Cinema 4D Studio R18 (Build RB171859)
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aoktar
Octane Plugin Developer
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Location: Türkiye
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C4D shaders will not work as procedural because they are rendered to bitmaps before render session. I think you can make a tile effect by combination of two brick image and help of transform node.
Octane For Cinema 4D developer / 3d generalist

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