Hi guys,
I'm currently trying to flat-map a texture onto another. My problem is that I either get tiling if I don't change the border mode, which is not what I want,
or the underlaying texture get's hidden.
Are there any solutions to that problem?
I'd like to display my flat-mapped texture once without tiling and without hiding the texture underneath.
Thanks!
Layered texture tiling problem
Moderators: ChrisHekman, aoktar
Hi,
Why don't you post some visual from your setup? If you're using c4d layer so try to be away them. Go with octane shaders.
Why don't you post some visual from your setup? If you're using c4d layer so try to be away them. Go with octane shaders.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw