Camera depth pass for Frischluft

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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reidheath
Licensed Customer
Posts: 4
Joined: Wed Jul 06, 2016 2:37 pm

Hi,

Looking to export the Octane camera DOF pass for compositing in AE with Frischluft. So I need an image pass where the DOF isn't baked into the image.
Is it possible to do this on one render with Octane / C4D?

In the standard C4D renderer you render an image plus depth then re-composite in After effects doing post-DOF with the frischluft plugin. Is this possible with octane?
Seems there is only a Z-depth option which is more for fog / environment and not camera depth.

B
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bepeg4d
Octane Guru
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Location: Italy
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Hi reidheath,
in Octane you have to disable the dof and use the Z Depth pass.
Take into account that the Z Depth max value works in meters, so you can insert the precise focus distance.
ciao beppe
reidheath
Licensed Customer
Posts: 4
Joined: Wed Jul 06, 2016 2:37 pm

Thanks bepeg4d.

I'll give it a try.

B
reidheath
Licensed Customer
Posts: 4
Joined: Wed Jul 06, 2016 2:37 pm

Hey

The z-depth is just coming out white in the picture viewer but shows depth gradient in the preview window when i select z-channel?
I've put a plane in the background in octane as I though it was because of infinite sky?
reidheath
Licensed Customer
Posts: 4
Joined: Wed Jul 06, 2016 2:37 pm

RESOLVED!

Had to select tonemapped in the tonemap type dropdown.
This seems to be a new setting for v.30.

Bit of a nightmare!!
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aoktar
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LV shows as tonemapped. Note this.
Octane For Cinema 4D developer / 3d generalist

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