Hi.
Just a small thing.
When applying textures Octane reverts to the directory it is run from, every time. This can get tedious when you have your content elsewhere. Even if you apply a texture from another directory, it will revert back to the .exe directory.
I think it would be very useful to be able to specify a content directory which has folders for mesh, image, etc...
Cheers!
Feature request. Content directory
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Win 10. Threadripper 1920X 32gb Ram GTX 1080Ti GTX 980Ti 2xGTX 780
http://ajdesignstudio.co.nz/
http://ajdesignstudio.co.nz/
I agree on this 
Texture path going back to the .exe is going to be fixed.
A browser with favourites folder, texture preview, obj preview, Octane scene preview, material preview etc..
Will be perfect

Texture path going back to the .exe is going to be fixed.
A browser with favourites folder, texture preview, obj preview, Octane scene preview, material preview etc..
Will be perfect

http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland