J.C wrote:Yes, sure. It would be too risky to upgrade software in the middle of a project.
J.C, if you see this - could you please tell me if the Octane Imager settings (such as Saturation) have any influence on F12-renders in your OctaneBlender version?
In my version (which doesn't have the Octane Imager check box), they don't. They only affect Viewport renders.
If they don't affect your final images either, is there then some other way to adjust Saturation in the final render? Or do you have to do that in Premiere or FCP?
I'll upgrade if these settings do affect your F12 renders.
EDIT: Just to clarify - your version does have the Octane Imager Check Box, right?
EDIT 2: I saw you mentioned in another thread that Shadow Visibility doesn't work in the latest version - have you noticed any other bugs?
Latest OctaneRender for Blender. Windows 10, i7 quad 3.7GHz, 16GB, 2xTitan.