Hello,
I am running the demo version of octane in osx on my mac pro. I did a couple quick tests yesterday (after sorting out my drivers, thanks radiance...) and everything worked well and looked great. So I created a more complex scene today and decided to test it when it was about half done. Octane opens up fine, but when I add the .obj file it crashes. The scenes I made yesterday still work fine, and so do the demo scenes. I have a gt120, so i thought maybe the scene was too complex, so I started deleting things out and trying to reload it. I got all the way down to four walls, a ceiling and a floor, no materials or textures, and it still crashes. What could I have in the scene that would make it crash? Or is there something specific I should be doing when I export the .obj? I am using blender 2.53, same as I was using for the tests yesterday. Thanks in advance.
Crashing some scenes, not others
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- thomasbosley

- Posts: 24
- Joined: Fri Aug 06, 2010 5:53 pm
this is usually an export problem.
check this thread: http://www.refractivesoftware.com/forum ... f=21&t=362
also, have you tried the demosuite scenes to see if you have everything installed correctly ?
if not, watch our demo tutorial linked from the downloads page.
Radiance
check this thread: http://www.refractivesoftware.com/forum ... f=21&t=362
also, have you tried the demosuite scenes to see if you have everything installed correctly ?
if not, watch our demo tutorial linked from the downloads page.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
- thomasbosley

- Posts: 24
- Joined: Fri Aug 06, 2010 5:53 pm
I did try the demo suites, and they all worked fine. There was an object on the second layer which I deleted and then everything worked fine. It was just a mesh with no faces, just a series of edges which I was using as wood router edge, but it didn't seem to like it. Now its working again.