JimStar wrote:I start to implement more new features after all the possible bugs of current version are fixed and it becomes absolutely stable (and after I finally get 2-weeks vacation, first time for last 2 years).
So far you are welcome to ask for new features, but please give a very detailed description of what exactly is not working and how you wish it must work like... Take into account I'm a developer, not a 3D-artist, so I need a descriptions from the point of view of 3D-artists about what is wrong exactly and how you see it should be working...
Hi, Jim
I also would like to see substances maps supported by octane render, and octane blender. The substances textures are 2D procedurals textures, i mean parametric. There are two formats .sbsar and .sbrs. the .sbsar is the result texture made in substance designer.
Designer let you to create shaders that result in a .sbsar format texture which is called substance texture, and it is tweakable inside softwares like 3ds max, maya, modo, unreal, unity, marmoset etc ... as you can see here
https://www.youtube.com/watch?v=wOIxA02RZ4o https://www.youtube.com/watch?v=ScttSShgXlw
Bitmap2material generates multiple outputs from a bitmap, like, diffuse, specular, nomal map, height, ambien occlusion etc ... this is really great to be use in game engine.
https://www.youtube.com/watch?v=uaInS1Or-Wk https://www.youtube.com/watch?v=OmWFZiQUees
Substance painter let you to create textures and paint every channels of a material at once.
You have substance player that is a free tool that offer the possibility to visualize and tweak substance textures. May be you can try it to see substance in action, you can try it here :
https://www.allegorithmic.com/buy/download no need to be an artist to see how it's powerful and easy to use
The great advantage of substance texture is it really reduces the size of the texture and it's tweakable.
I hope i was clear, i think if you contact the allegorithmic team you can get the sdk of substance, or ask them to support octane render ... i don't know but it would be a great new feature in octane
Best regards Jim, and have a good holliday !
Julien.