V3 weird shading (no hard edges)

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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adamnerva
Licensed Customer
Posts: 112
Joined: Mon Apr 27, 2015 9:01 pm

Anyone else having shading issues with v3 in blender?

https://dl.dropboxusercontent.com/u/276 ... tane.blend

I am used to using Octane for Modo, so maybe I am doing something wrong, but Octane V3 does not render sharp edges, or shade objects correctly.

Thanks.
adamnerva
Licensed Customer
Posts: 112
Joined: Mon Apr 27, 2015 9:01 pm

I should add the hard edges kind of work, but the shading is just broken compared to cycles, or what is seen in the viewport.
adamnerva
Licensed Customer
Posts: 112
Joined: Mon Apr 27, 2015 9:01 pm

OK, so to get the shading I am expecting, I have to add an edge split modifier to the mesh and set it to hard edges. So I guess that Octance doesn't use hard edges, that is a shame. I hope that can be fixed. Thea render was able to render my meshes with correct shading so it should be possible.
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