Blender Z depth node - depth of field
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I want to try and use blender defocus node for depth of field hopefully to speed up render time instead of using octane depth of field. Also might better because i am green screening and should probably leave depth of field for compositing. But the Z node doesnt seem to be working properly. What am i missing?
Hi adamrg7,
here is another discussion about Z-depth pass in Standalone:
viewtopic.php?f=9&t=56331#p288977
The same principle works also with all the integrated plugins.
Let us know if you solve your issue.
ciao beppe
here is another discussion about Z-depth pass in Standalone:
viewtopic.php?f=9&t=56331#p288977
The same principle works also with all the integrated plugins.
Let us know if you solve your issue.
ciao beppe

