Octane Manual ... At least give us a deadline ...

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Post Reply
thekwen
Licensed Customer
Posts: 108
Joined: Sat Jun 01, 2013 2:26 pm

We've been waiting for month to have a proper documentation.
Still waiting and nothing.
The common point of all professionnal is to ensure deadlines to their clients.

So please tell us when a proper documentation will be release.

Kwen
visionmaster2
Licensed Customer
Posts: 107
Joined: Wed Apr 10, 2013 12:52 pm

+1 needed !!
gueoct
Licensed Customer
Posts: 402
Joined: Mon Jul 11, 2011 3:10 pm

thekwen wrote:We've been waiting for month to have a proper documentation. Still waiting and nothing.
Actually, I´ve been waiting for years to have a proper documentation...
Intel i7-970 @3,20 GHz / 24 GB RAM / 3 x EVGA GTX 580 - 3GB
nirvred
Licensed Customer
Posts: 5
Joined: Mon Aug 19, 2013 10:08 am

+1 Needed!!!!!!!!!!!!!!!!!!!
azen
OctaneRender Team
Posts: 789
Joined: Mon Jun 01, 2015 11:06 pm

Hi,

We are in the process of increasing our in-house resources, to provide a stronger user-focused approach to providing information. We have a wealth of information in the forum, accumulated over time, that we are looking to consolidate into our docs for easier access, as well as making the addition of new tips and tricks easier to add into the docs than what current workflows allow for. One area being worked on right now is a comprehensive section of Volume Rendering (which should be up at some point next week).

One thing that would be helpful, once the essentials are all accounted for, would be feedback on what needs priority from the user standpoint. This would be to ensure that user needs are prioritized above developer assumptions. Better documentation, aside from fixing the clear shortages, is can mean different things to different users, depending on their own priorities. Getting actionable feedback on that would be helpful to our cause.

A tentative estimate would be around a month, though that would again depend on user feedback. Hopefully this has cleared things up at least somewhat.
Post Reply

Return to “Autodesk 3Ds Max”