I will update my work to here, hope your like.
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Hi,
nice work, but you should use the supersampling technique to get rid of the aliasing: http://www.refractivesoftware.com/forum ... f=21&t=878
Radiance
nice work, but you should use the supersampling technique to get rid of the aliasing: http://www.refractivesoftware.com/forum ... f=21&t=878
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
radiance wrote:Hi,
nice work, but you should use the supersampling technique to get rid of the aliasing: http://www.refractivesoftware.com/forum ... f=21&t=878
Radiance
Hi radiance,my render with directlighting,use the 4x also acquire supersampling technique?
Win XP 32 | i7-920 | GTX470 | 3GRAM
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l like it,go on,man!
windows 7 64 bit| Geforce GTX260+ | i7 920 Quad 2.66GHz | ddr1600 2g*3 | 3ds max2010+octane
yes, always use it.nickliang wrote:radiance wrote:Hi,
nice work, but you should use the supersampling technique to get rid of the aliasing: http://www.refractivesoftware.com/forum ... f=21&t=878
Radiance
Hi radiance,my render with directlighting,use the 4x also acquire supersampling technique?
it will get rid of the jaggies and blocky diagonal lines (aliasing)
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Thanks.radiance wrote:yes, always use it.nickliang wrote:radiance wrote:Hi,
nice work, but you should use the supersampling technique to get rid of the aliasing: http://www.refractivesoftware.com/forum ... f=21&t=878
Radiance
Hi radiance,my render with directlighting,use the 4x also acquire supersampling technique?
it will get rid of the jaggies and blocky diagonal lines (aliasing)
Radiance
Win XP 32 | i7-920 | GTX470 | 3GRAM