Hello all,
I'm still fairly new to Octane, and the main reason I purchased it was to perform daily work and produce stills and abstract stuff. Very much the hobbyist. I really enjoy looking at some of the work of individuals such as Hoodass and Beeple and puzzling out what they are doing.
For the most part I can do it, however in the attached is an example of one of Philip's works that looks like concrete covered in a mossy material. I can't figure out how this is done. He may be receptive to inquiries on how to do it (he answers a lot of questions on his Instagram) but I feel this is a bit rude - it is his style and all.
Any advice or logic on how this effect is created via Octane would be really appreciated. Thanks.
EDIT: I should note that I'm using Cinema4D and Octane.
How to replicate Moss on surface with Octane?
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- cfitzgerald

- Posts: 1
- Joined: Sat Aug 13, 2016 6:42 pm
Last edited by cfitzgerald on Tue Sep 06, 2016 5:06 pm, edited 1 time in total.
- Phantom107

- Posts: 686
- Joined: Tue Jul 24, 2012 11:31 am
- Location: The Netherlands
You can use Phantom Scatter if you want real moss (using instancing), an example of it can be seen here: viewtopic.php?f=5&t=55969
Developer of tools for Octane:
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture