OctaneRender 3 for DAZ Studio [TEST and STABLE] [OBSOLETE]

DAZ Studio Integrated Plugin (Integrated Plugin maintained by OTOY)

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AlfaseeD
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Posts: 79
Joined: Tue Aug 13, 2013 1:43 pm

face_off wrote:I will take a look at this when doing the next release. I suspect that given the architecture of the plugin, it will be difficult to implement this, but I will review it again.
I see. I can understand it's not so easy to change/implements new features in this plugin, but well, I really hope to get this feature!

face_off wrote: On your Cuda 719 error - this was caused by the displacement on the light sabre. Otoy have fixed this bug in the next release of Octane.

This is an awesome news. Thanks a lot!

Do you know the reasons behind this problem ?
Right now I'm starting to use only tif files for the displacements and I didn't run in any trouble so far ... (and the renders looks way more clean)
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face_off
Octane Plugin Developer
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Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Do you know the reasons behind this problem ?
There are certain situations where Octane is hanging when rendering displacement maps - and your scene has triggered that situation. Hopefully the next release of Octane is be available shortly, so the problem will be resolved then.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Sorel
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Posts: 259
Joined: Tue Feb 25, 2014 5:22 pm

face_off wrote:
Do you know the reasons behind this problem ?
There are certain situations where Octane is hanging when rendering displacement maps - and your scene has triggered that situation. Hopefully the next release of Octane is be available shortly, so the problem will be resolved then.

Paul
Thank you for this information. I have been having the same issue as AlfaseeD with certain things, and figured it had to be the displacement cause when I took the maps off the scene would render fine. Glad to know this has hopefully been fixed.
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face_off
Octane Plugin Developer
Posts: 15702
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I have updated the links at the top of this thread with:

3.3.4.25
- Compiled with Octane 3.03.4
- Fixed issue where the Beauty pass could not be re-selected after selected another render pass

I have spent a huge amount of time trying to implement loading of custom defaults for rendersettings, however a pre-existing bug has prevented this being released in this latest version. If you import a Rendersetting (in any version of the plugin), the Imager settings are fine, however the Kernel settings that were imported are not applied to the UI widgets, and changing any of the Kernel settings does not result in the changes being applied to the Octane scene.

I have also merged the STABLE thread into this thread.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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AlfaseeD
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Joined: Tue Aug 13, 2013 1:43 pm

Hi Paul, thanks for the effort!

However about my crash problems, since I started to use only TIF files for the displacement I never get any crashes !
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Sorel
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Posts: 259
Joined: Tue Feb 25, 2014 5:22 pm

Did something change about specular materials? I opened a file I was working on yesterday which looked fine, and I downloaded and installed the latest standalone and test release and now the skin is rendering like...gray/black >_>

I switched back to 3.2.0.23 and my skin shader renders fine now. Will do some renders to show what I mean.
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Sorel
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Posts: 259
Joined: Tue Feb 25, 2014 5:22 pm

Here are the differences I mentioned. All settings are the same for each picture, just the versions of the plugin are different.
Attachments
3.3.3.24/3.3.4.25
3.3.3.24/3.3.4.25
3.2.0.23
3.2.0.23
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Sorel
Licensed Customer
Posts: 259
Joined: Tue Feb 25, 2014 5:22 pm

Ok I see what has happened. Before if you didn't want absorption you could just leave it at none, but now it HAS to have a color or else...you get the results I was getting.
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face_off
Octane Plugin Developer
Posts: 15702
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Ok I see what has happened. Before if you didn't want absorption you could just leave it at none, but now it HAS to have a color or else...you get the results I was getting.
Yes, I found the same - you need an absorption in order to get SSS working.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
FastKatt
Licensed Customer
Posts: 15
Joined: Tue Jul 26, 2016 10:00 pm

face_off wrote:I have updated the links at the top of this thread with:

3.3.4.25
- Compiled with Octane 3.03.4
- Fixed issue where the Beauty pass could not be re-selected after selected another render pass
Paul
Thanks, Paul! Seems to work fine now.
CPU: Intel Core i7-2600K CPU @ 4.2GHz
GPU: 2x EVGA GeForce GTX 1080 Ti SC2
RAM: 32GB
OS: Windows 7 Pro x64
Tools: Modo | Daz Studio
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