Hello, how can I render a pass with just the volumetrics ? (Fog or volumetric light)
Thank you
Volumetric pass ?
Moderators: ChrisHekman, aoktar
Hi FxDesign,
you have to use the Render Layer multipass options with VDB Volumes. With environment medium, as far as I know, is not possible to have it separately on a single pass. The workaround is to use the old specular fog on a inverted sphere, in this way the fog will be visible in the sss pass only.
ciao beppe
you have to use the Render Layer multipass options with VDB Volumes. With environment medium, as far as I know, is not possible to have it separately on a single pass. The workaround is to use the old specular fog on a inverted sphere, in this way the fog will be visible in the sss pass only.
ciao beppe
Thank you for the info, I'll try 
