Running Octane 3 in C4D R17 Win. In my Live Viewer, everything looks lovely and the way I'd expect. When I go to really render in the Picture Viewer, my bitmap textures are missing and I'm getting a snowy white AO look. The procedural shaders are still there. It's just the bitmaps have gone missing (or are invisible)
Running a 12GB Titan X with Out of Core turned on... so pretty sure I'm not running out of memory. The paths to the textures are in expected C4D 'Tex' folder next to the project file. I didn't have this problem my previous Octane project that had bitmaps, so this problem is new to me.
What are some common troubleshooting steps when this happens? Is this an uncommon issue?
Bitmaps visible in Live Viewer, not in final render
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- Doctor_Pizza
- Posts: 15
- Joined: Wed Jul 13, 2016 8:46 pm
- Location: Los Angeles, California USA
Octane 3 / C4D R17 / Win 7 64 SP 1 / Dual GTX Titan X (Driver 368.69) / Dual Xeon E5-2680 v3 @ 2.50GHz / 64GB RAM
We don't know any issues like this. Delete all objects and materials except mentioned one and test it.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
