That looks very useful.aoktar wrote:A preview for upcoming zoom and image comparison feature in LV. Any comments welcome. Thanks!
https://vimeo.com/178974995
Is there a way to use a shortcut for the "Show in Picture Viewer" command?
Moderators: ChrisHekman, aoktar
That looks very useful.aoktar wrote:A preview for upcoming zoom and image comparison feature in LV. Any comments welcome. Thanks!
https://vimeo.com/178974995
Thanks! It's only possible when that's registered as C4D command. Not for this command atm. I don't prefer to spend lot of registirations due performance concerns.ChrisMills wrote:That looks very useful.aoktar wrote:A preview for upcoming zoom and image comparison feature in LV. Any comments welcome. Thanks!
https://vimeo.com/178974995
Is there a way to use a shortcut for the "Show in Picture Viewer" command?
That'd be great Aoktar! Please also implement a panning function when locking resolution.aoktar wrote:I'll not add global zooming because it's harder to implement for me. But i'm thinking add a scale option for locked resolution.mrpinoux wrote:Hi Aoktar,
The zoom option looks great!
In the same vibe,
Is there a way to implement a global scale/zoom, just like Arnold? I feel this would save people a lot of time. Locking the resolution, but still being able to zoom to 200%.
Anyway, great job so far.
Maybe I don't understand your request correctly, but you can pan the view with locked resolution in the LV by just clicking and dragging.mr_seq wrote:Please also implement a panning function when locking resolution.
Some explanationatome451 wrote:Hi Aoktar,
With heavy scene or scene with a lot of textures, often the update on LV takes long time on my system (with or without 'all movable').
Unfortunately, it's not possible to interrupt the process of update, even with the button 'stop and reset render data', and there is an alert if i try to close the LV. Do you think it could be possible to interrupt this process if needed?
In the same category, if you click on the button 'stop and reset render data' when an update restart, often the update enter in an infinite loop and i have to force C4D to stop. Impossible to close the LV or stop the process inside C4D.
I may not give crash report because there is no crash...![]()
Do you think it's possible to do something for these little problems?