Version 3.03.3-R1 (11.08.2016)

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ralf_breninek
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Holy smokes "Added motext-mograph colors support" looking forward to testing this.
Oh and a BIG MANY THANKS for adding layered Materials aoktar, they are working great :)

Thanks for your great and consistent work.

I check this forum daily as part of my morning routine just to see if there is an update available and I got the feeling that every two weeks or so there is something awesome new or improved.
C4D R21.207 / Octane for C4D 2020.2.4 / Watercooled 4 x EVGA Geforce RTX 2080 ti
http://www.pixelasm.com
Interface and motion graphics design for interactive interfaces and animations on TV, web, mobile and automotive from Köln / Cologne Germany
alekpanfilov
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Hi,
i've got problem with scene i'm working on - using actual build.

Scene is not so big and 2500 frames rendered without any problem - but after frame 6006 cuda error 719 appear - and i've tryed everything...
rendering with each one card alone, with all together, with/withoutout-of-core limit ... same sh*t - 719 ...

scene and log in attachment,
please help :)

thnx !


My system basic info :
Win10Pro / i7-5820k / 64gb ram / 970 + 980ti hybrid + 780ti

Nvidia driver : latest 368.81
C4D ver.: R17.053 ( Build RB166656 )
Octane Stnd.A.: 3.02
Octane C4D plugin: v3.03.3-R1
Attachments
REPORT_scene002_26-r.zip
(5.95 MiB) Downloaded 246 times
octane 3.03.3 160813 221209.log
octane log
(97.37 KiB) Downloaded 216 times
Last edited by alekpanfilov on Sun Aug 14, 2016 8:42 am, edited 1 time in total.
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aoktar
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alekpanfilov wrote:Hi,
i've got problem with scene i'm working on - using actual build.

Scene is not so big and 2500 frames rendered without any problem - but after frame 6006 cuda error 719 appear - and i've tryed everything...
rendering with each one card alone, with all together, with/withoutout-of-core limit ... same sh*t - 719 ...

scene and log in attachment,
please help :)

thnx !


My system basic info :
Win10Pro / i7-5820k / 64gb ram / 970 + 980ti hybrid + 780ti

Nvidia driver : latest 368.81
C4D ver.: R17.053 ( Build RB166656 )
Octane Stnd.A.: 3.02
Octane C4D plugin: v3.03.3-R1
I'm gonna check it but also you try to disable somethings on this frame and test it.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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aoktar
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Location: Türkiye
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zoppo wrote:Material stacking is really working great, only it won't work if the material below is a Mix Material. Could this be possible in the future?
I don't think to add a support for mix-materials in stacking. It's possible but quite complicated and may not work well for some cases. Let's wait until OSL version. New options can be possible.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
alekpanfilov
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Posts: 12
Joined: Fri Sep 18, 2015 1:23 pm
Location: Warsaw, Poland
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aoktar wrote:
alekpanfilov wrote:Hi,
i've got problem with scene i'm working on - using actual build.

Scene is not so big and 2500 frames rendered without any problem - but after frame 6006 cuda error 719 appear - and i've tryed everything...
rendering with each one card alone, with all together, with/withoutout-of-core limit ... same sh*t - 719 ...

scene and log in attachment,
please help :)

thnx !


My system basic info :
Win10Pro / i7-5820k / 64gb ram / 970 + 980ti hybrid + 780ti

Nvidia driver : latest 368.81
C4D ver.: R17.053 ( Build RB166656 )
Octane Stnd.A.: 3.02
Octane C4D plugin: v3.03.3-R1
I'm gonna check it but also you try to disable somethings on this frame and test it.

well ... switched off few things and render keeps going ... gonna render scene in a few layers and comp it after :}
Attachments
REPORT_scene002_26-r_0001.zip
(4.87 MiB) Downloaded 232 times
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aoktar
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Location: Türkiye
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alekpanfilov wrote: well ... switched off few things and render keeps going ... gonna render scene in a few layers and comp it after :}
Most likely it's about some materials. It can a problem with emission+displacements.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
alekpanfilov
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Posts: 12
Joined: Fri Sep 18, 2015 1:23 pm
Location: Warsaw, Poland
Contact:

aoktar wrote:
alekpanfilov wrote: well ... switched off few things and render keeps going ... gonna render scene in a few layers and comp it after :}
Most likely it's about some materials. It can a problem with emission+displacements.
yup. exactly.

switchet off displacement in one material and it worked - rendering from 6007 without any problem :} ...

gonna keep this in mind for future :]
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aoktar
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Location: Türkiye
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alekpanfilov wrote:
aoktar wrote:
alekpanfilov wrote: well ... switched off few things and render keeps going ... gonna render scene in a few layers and comp it after :}
Most likely it's about some materials. It can a problem with emission+displacements.
yup. exactly.

switchet off displacement in one material and it worked - rendering from 6007 without any problem :} ...

gonna keep this in mind for future :]
Which material? I'll try to detect issue and reproduce it for standalone.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
alekpanfilov
Licensed Customer
Posts: 12
Joined: Fri Sep 18, 2015 1:23 pm
Location: Warsaw, Poland
Contact:

well ... switched off few things and render keeps going ... gonna render scene in a few layers and comp it after :}
Most likely it's about some materials. It can a problem with emission+displacements.

yup. exactly.

switchet off displacement in one material and it worked - rendering from 6007 without any problem :} ...

gonna keep this in mind for future :]
Which material? I'll try to detect issue and reproduce it for standalone.

Rubber Grid ( from pixellab octane pack btw. )

thnx for help :)
aggiechase37
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Posts: 214
Joined: Tue Jan 13, 2015 6:39 am

This build is working great. Nice work aoktar.

Any word on how close OSL is to bring released? Thanks again!
Chase

Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16

http://www.luxemediaproductions.com
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