A forum for discussion, development and support, including subforums for discussion for various plugins for octane render and 3d the relevant animation packages
I was wondering what is the best way to hook up an emissive map generated in Substance Painter to Octane?
I am using the substance PBR livedb material but there doesn't seem to be an input for emission maps.
I am also using Octane stand alone version.
any help would be greatly appreciated.
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