how to hook up an emissive map from Substance to Octane?

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graphx
Licensed Customer
Posts: 1
Joined: Tue Aug 09, 2016 12:39 am

Hello,

I was wondering what is the best way to hook up an emissive map generated in Substance Painter to Octane?
I am using the substance PBR livedb material but there doesn't seem to be an input for emission maps.
I am also using Octane stand alone version.

any help would be greatly appreciated.
extralush
Licensed Customer
Posts: 13
Joined: Mon Feb 29, 2016 2:55 pm

I don't have Substance so i can't provide an example but you can find the Emission channel under the Diffuse material type (not available with Glossy or Specular). You can then use a Texture Emission and from there add your texture.
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Screen Shot 2016-08-10 at 5.23.58 PM.png
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