viewtopic.php?f=30&t=42275&hilit=projector
I'm building a mock up of a exhibtion design. The probelm I'm having is that projectors dont fire an image stragiht infornt of them. You are able to shift the image L|R and UP | Down without it becoming distorted. Its important that the projector is visible in the scene, so I cant just cheat the postion of the octane light producing the projected image.
Within the texture transform I can't see a way to do this? or correct the tilt distortion introduced when moving the image projected.
Hope that makes sense?


Roughly what currently happens. There also seems to be some barraling distortion.

