Octane Render is a lot of advantages.
Of course, there are many not yet available or can not support.
But the biggest problem is to use only the graphics card memory to buy an expensive graphics card to render.
Using the system memory, or it seems to be the most urgent way a graphics card capable of rendering memory setups.
Refine the areas that reside in the system memory and calculated by a method of calculation it seems necessary to create smaller units. The minus all the benefits of the Octane Renderer because the graphics card memory.
Regretful.
The problem of memory expansion like CPU renderer is the biggest disadvantage.
Another drawback to buy a new high-capacity graphics card to render a bigger scene.
Cost and scalability issues
I'm facing a problem.