Hi,
after my long hesitation I have decided to join the contest.
Below You can find my first WIP render
Weekend house - contest
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- Blade-RunnerCZ
- Posts: 7
- Joined: Tue Nov 01, 2011 9:33 pm
- Blade-RunnerCZ
- Posts: 7
- Joined: Tue Nov 01, 2011 9:33 pm
Hi,
this is my final pictures for the contest :
1/ 16 bit raw render 2/ 8 bit post processing (unfortunately, I have just Adobe Photoshop Elements) 3/ 8bit a half large jpg Below is summary :
1/ used progs and plugins - Cinema4D v16, Phantom Scatter v1.1f, Adobe Photoshop Elements, Octane 3.01.1b, RockGEN plugin for C4D
2/ texture and model sources (mostly free stuff) - cgtextures, Peter Guthrie, RenderPeople, Xfrog, Vitra, turbosquid
3/ rendered 11:00 hours /pathtracing quality on MSI Z68A-GD65, intel i5-2500K, GTX 750Ti and GTX 560Ti (second card failed ), WIN7
this is my final pictures for the contest :
1/ 16 bit raw render 2/ 8 bit post processing (unfortunately, I have just Adobe Photoshop Elements) 3/ 8bit a half large jpg Below is summary :
1/ used progs and plugins - Cinema4D v16, Phantom Scatter v1.1f, Adobe Photoshop Elements, Octane 3.01.1b, RockGEN plugin for C4D
2/ texture and model sources (mostly free stuff) - cgtextures, Peter Guthrie, RenderPeople, Xfrog, Vitra, turbosquid
3/ rendered 11:00 hours /pathtracing quality on MSI Z68A-GD65, intel i5-2500K, GTX 750Ti and GTX 560Ti (second card failed ), WIN7
Now that's a nice One!!! Thanks for taking time to enter the Contest!
- Blade-RunnerCZ
- Posts: 7
- Joined: Tue Nov 01, 2011 9:33 pm
Thanks.
Actually I must thank you for your organization this contest.
It is perfect chance to practice the skills and learn something about the work of Craig Elwood.
Actually I must thank you for your organization this contest.
It is perfect chance to practice the skills and learn something about the work of Craig Elwood.
- Blade-RunnerCZ
- Posts: 7
- Joined: Tue Nov 01, 2011 9:33 pm
... just the little changes (less saturation and new ocean texture) and this is definitely final pictures :
1/ 16 bit raw render 2/ 8 bit post processing 3/ 3/ 8bit a half large jpg
1/ 16 bit raw render 2/ 8 bit post processing 3/ 3/ 8bit a half large jpg