Camera visibility does not work in animation

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Post Reply
User avatar
Uhlhorn
Licensed Customer
Posts: 233
Joined: Wed Aug 19, 2015 8:02 pm

Hi there,

I found issues with the camera visibility tag in Octane 3.02.x (standalone) and in the Modo plugin:

When animate the camera visibility, I can not render an animation from it. The visibility does not affect the scene. (But sometimes it works.)
When I change the frame manually and reload every frame, than it works. When rendering the animation, it don’t.

When I export this animation into a Octane file the visibility tag is not taken into account. In the Octane file the tag will not change over the animation.

When I insert a „Bool value“ and connect it with the visibility connector of 1 object layer it works. But when I connect it to more than one object layers, it won’t.

So, there some issues to the visibility tag.
Post Reply

Return to “General Discussion”