Renders from Maya (new on P.3)

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gzavye
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Just my 2 first renders to test Octane from Maya geometries.

Image

Image

I read on other posts that people encounter some issues exporting from it.
So I want to validate that OR is ready to work on my favorite soft.
My scene is just one geometry by furniture with regular maya materials : lambert, phong and blinn
No groups, no hierarchy, no textures for the moment. I'll test that on second part
I export all with defaut OBJ parameters except groups (because no groups...) :)
No problems while importing in OR 8-)
I just change preference scale (meters to centimeters) to match with Maya one.
et voila; 'plus qu'a cuire a feu doux :mrgreen:

to questions to finish :
Does Octane is able to import complex hierarchies on objets? let's say to prepare future transforms in Octane ;)
I saw no path option for texture; Anyone knows how to put image file to import them correctly in OR?
Attachments
mayaExport.jpg
Last edited by gzavye on Wed Sep 22, 2010 6:12 pm, edited 2 times in total.
win 7 64 | i7 2600 3.4Ghz | 8Go | GTX 580 | 3dsmax | Octane for MAx 3.01 |Driver 306.23 |CUDA Driver 5.00
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radiance
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Hi,

We will support RIB in the future that allows import of transforms etc.
OBJ files usually need the textures to be in the same directory as the OBJ file.
however some applications export with other paths.

you can best examine the MTL file that's exported with a text editor like notepad to see what it has written after export,
and see where it references the textures from...

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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Sam
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Mais qu'entend-je ?
et voila; 'plus qu'a cuire a feu doux :mrgreen:

Un français ? Sur le forum d'Octane render ? C'est une première mondiale :lol:

Im just amazed because he speak french and that's not a common thing in Octane forum.
Good renders by the way :)
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
Xenomorph
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Joined: Mon Jan 11, 2010 5:45 pm

ne te sens pas si seul que ça va, on ce cache c'est tout ;)

for the rest, you must have a realy basic shader node in maya to get the right texture exported(juste use lambert and phong, blind aren't support well yet).

Next week i'm gonna test some export option in maya..
Intel Q6600 quad, 8Go ddr², vista 64, GTX 280 card
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Sam
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Ah encore un !! C'est l'invasion :lol:

Im not using maya so I can't help much ;)
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
pixym
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héhé, je pense que ce forum va bientôt etre infesté de frenchies :D
Et moi qui n'ai toujours pas commandé ma carte gtx295 :(
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
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gzavye
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Et moi qui n'ai toujours pas commandé ma carte gtx295
actually I have no cuda card at home neither :cry:
I can only test at work during lunch with 9600GT and 9800GT :x
I planned to buy a GTX260 but it seems that there no card available on french Wholesalers :shock:
Octane is playing with my nerves :lol:
win 7 64 | i7 2600 3.4Ghz | 8Go | GTX 580 | 3dsmax | Octane for MAx 3.01 |Driver 306.23 |CUDA Driver 5.00
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Sam
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Even LDLC.com doesn't have a lot of gtx260 in stocks.
I can only test at work during lunch with 9600GT and 9800GT
You are lucky I only got my 8600M GT in my laptop :lol:
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
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gzavye
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You are lucky I only got my 8600M GT in my laptop
I think you're really the lucky guy, because Octane does not want to run on my 9400M GS :evil:

I don't buy on LDLC, materiel.net "et consort"
I directly order on Wholesalers.
GTX 260 next gen will arrive tomorrow says my dealer :roll:
waitwaitwait...
win 7 64 | i7 2600 3.4Ghz | 8Go | GTX 580 | 3dsmax | Octane for MAx 3.01 |Driver 306.23 |CUDA Driver 5.00
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Sam
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I share your feelings
9400M GS
:cry: :lol:
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
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