OctaneRender® for Poser (Windows/OSX) 3.03.3 [OBSOLETE]

Poser (Integrated Plugin developed by Paul Kinnane)

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Esper8
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Joined: Wed Jan 23, 2013 5:50 pm

Hello, is there any news on support for the gtx 1070/1080 gfx cards?
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face_off
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The Windows installer below includes support for the GTX 1070/1080 cards. I will formalise this release once the OSX build is done.

https://render.otoy.com/customerdownloa ... _Win64.exe

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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face_off
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I have updated the installers at the top of this thread with:

3.3.2.75
- Compiled with Octane 3.03.2

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Zay
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face_off wrote:I have updated the installers at the top of this thread with:

3.3.2.75
- Compiled with Octane 3.03.2

Paul
That's the link for Revit :) ( OctaneRender_for_Revit_2015_3_3_2_42_Win64.exe )
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
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face_off
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That's the link for Revit
Fixed - sorry about that.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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face_off
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Following is a pre-release (Windows only) of the next version of the plugin.

3.3.2.76 (pre-release)
- Added the option to upload the current scene to the Octane Cloud Renderer via the Settings->Upload Frame to Octane Cloud Render menu option.
- Added the option to upload the current animation to the Octane Cloud Renderer via the Animation->Cloud Render button
- Fixed issue where the NodeGraph Edit button would no longer be displayed for NodeGraph materials after refreshing the scene
- Fixed issue where Export Animation and Cloud Render (Animation) were both ignoring the Start Frame and End Frame numbers

https://render.otoy.com/customerdownloa ... _Win64.exe

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
huakiami
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Joined: Thu Nov 21, 2013 6:09 am

Thanks for the update Paul! Editing nodegraph materials works great now.

One other thing I noticed (and I apologize if this is already a known issue) is that when trying to use a Gradient texture, the below error comes up when you try and change the Interpolation value. The scene will still render, so I'm guessing it just uses the default linear interpolation, but it looks like the setting can't be changed.

Note that the Gradient texture does not have this issue when used within a nodegraph material, so there is a workaround.

Image


-Matt
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face_off
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One other thing I noticed (and I apologize if this is already a known issue) is that when trying to use a Gradient texture, the below error comes up when you try and change the Interpolation value. The scene will still render, so I'm guessing it just uses the default linear interpolation, but it looks like the setting can't be changed.
I will fix this. The Gradient node via the Material Tree does not allow for the adding of interpolation points, so it is of limited value, and you would generally want to access this node via the NodeGraph. However the python exception needs to be fixed.

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
User avatar
face_off
Octane Plugin Developer
Posts: 15697
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I have updated the installers at the top of this thread with:

3.3.3.76
- Compiled with Octane 3.03.3
- Added the option to upload the current scene to the Octane Cloud Renderer via the Settings->Upload Frame to Octane Cloud Render menu option.
- Added the option to upload the current animation to the Octane Cloud Renderer via the Animation->Cloud Render button
- Fixed issue where the NodeGraph Edit button would no longer be displayed for NodeGraph materials after refreshing the scene
- Fixed issue where Export Animation and Cloud Render (Animation) were both ignoring the Start Frame and End Frame numbers
- Fixed issue where selecting the Gradient->Interpolation pin would raise a python exception

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
mlru
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Posts: 239
Joined: Sat May 29, 2010 9:26 pm

Hi Paul,
is there some description on how that cloud thingy works and what it does in the first place?
Win11/64Bit | GTX 4090 24GB | NVidia Driver 546.29 | Octane 4.05 | DAZ Studio 4.21
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