The animation has 2800 frames at 60 fps, and the alembic export of the hair alone is 32 GB.
As soon as I import the alembic into octane standalone, it crashes immediately.
A single frame of the hair in alembic is about 28 MB.
I can manage to import about 100 frames of animation in Octane, so around 3 GB of alembic seems fine, but if I go over that Octane crashes.
What's happening here?
Is Octane trying to load the whole file in memory? Isn't the point of alembic to be able to stream huge amount of data?
We are talking about less than 1 minute of animation of a human hair, this thing should be a breeze to render...
