Version 3.03.3-R1 (11.08.2016)

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aoktar
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aggiechase37 wrote:Probably doesn't make a difference, but my Live viewer keeps displaying the wrong plugin version number when I install a new one. Should I be worried?
Capture.JPG
Close and open it. Also check numbers from Console window.
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milanm
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aoktar wrote:Fixed on today's build. 3.03.2-R4
Hmm.. i guess not. :?
Please see the attached scene.
img.PNG
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Milan
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aoktar
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milanm wrote:
aoktar wrote:Fixed on today's build. 3.03.2-R4
Hmm.. i guess not. :?
Please see the attached scene.
img.PNG
Regards
Milan
Ok! Thx
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momade
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hello aoktar.

little detail I wnated to ask about since I use octane for c4d...

why does the green process bar in RenderQueue not work, when rendering wit octane?
Capture.JPG
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momade
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Hello everyone.

I dont manage to deactivate camera motion blur in live viewer. can anyone copy?
all motion blur checks are disabled. just setting the shutter to "0" does the job.
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atome451
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Hi all,

I remember there were a "generate root UV" parameter in the Hair tab of the OctaneObject tag in previous versions. If i'm right, it was to be able to give UV to hair (for a gradient from root to tip by sample).
I don't know when and why it disappears but don't find it in the last version.

Thanks for your help
Win10 64bits | 3x 980 + 2x 670 + 1060 | Cubix XPander + network | Core i7 3600 MHz | 32GB | 1300w PSU
Sorry for my bad english...
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aoktar
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momade wrote:hello aoktar.

little detail I wnated to ask about since I use octane for c4d...

why does the green process bar in RenderQueue not work, when rendering wit octane?
Capture.JPG
Don't know. It may require some parameter which has to be set.
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aoktar
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atome451 wrote:Hi all,

I remember there were a "generate root UV" parameter in the Hair tab of the OctaneObject tag in previous versions. If i'm right, it was to be able to give UV to hair (for a gradient from root to tip by sample).
I don't know when and why it disappears but don't find it in the last version.

Thanks for your help
It was not about that. It was doing random uv assignment to hairs. Octane still does not support the gradient across hairs.
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atome451
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aoktar wrote:
atome451 wrote:Hi all,

I remember there were a "generate root UV" parameter in the Hair tab of the OctaneObject tag in previous versions. If i'm right, it was to be able to give UV to hair (for a gradient from root to tip by sample).
I don't know when and why it disappears but don't find it in the last version.

Thanks for your help
It was not about that. It was doing random uv assignment to hairs. Octane still does not support the gradient across hairs.
Ooops. Sorry. My mistake. :oops:
Anyway, just for my information, why it has been removed? Deprecated?
Win10 64bits | 3x 980 + 2x 670 + 1060 | Cubix XPander + network | Core i7 3600 MHz | 32GB | 1300w PSU
Sorry for my bad english...
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aoktar
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atome451 wrote: Ooops. Sorry. My mistake. :oops:
Anyway, just for my information, why it has been removed? Deprecated?
yes. what do you want to obtain?
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