I'm looking for a straightforward way to bring Substance PBR materials into Octane. I found this post on the Allegorithmic forums (https://forum.allegorithmic.com/index.php?topic=9093.0) . It seems to suggest that there is a node that performs exactly this function, but I can't find it anywhere. I'm using the demo version of Octane 3.03.2 . I thought to look in the downloads section, but that seems to be restricted to users with paid licenses. However, I need to test this workflow to properly evaluate OCtane to determine if it's something I want to buy.
Thanks for the help!
Substance Material Node
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Hi ZimosTD,
unfortunately the Substance PBR base material is in the LiveDB section that is not accessible with the demo.
Here you can find a discussion with screenshots about workflow:
viewtopic.php?f=30&t=54066&p=274158&hil ... db#p274158
ciao beppe
unfortunately the Substance PBR base material is in the LiveDB section that is not accessible with the demo.
Here you can find a discussion with screenshots about workflow:
viewtopic.php?f=30&t=54066&p=274158&hil ... db#p274158
ciao beppe
Thank you for the reply, Beppe! It's frustrating that I'm not able to evaluate what is, for me at least, a crucial feature upon which I would base my render engine decision. I can understand, though, that there are some things that the company has to protect. Is the LiveDB feature specific to C4D or is it also available in the standalone and Maya versions as well?
Hi ZimosTD,
the LiveDB section is available in all OctaneRender commercial versions, Standalone or integrated plugin.
There is also a Quxel PBR base material:
viewtopic.php?f=9&t=51470
ciao beppe
the LiveDB section is available in all OctaneRender commercial versions, Standalone or integrated plugin.
There is also a Quxel PBR base material:
viewtopic.php?f=9&t=51470
ciao beppe
