is possible to make the exporter for zbrush?
i think it will be popular for zb user
any idea?
Plugin request
i think when user combine zb and other 3d app that mean the model need to retopo or make animation , but some user maybe want only create a still and all done in zb (model , texture) . when user want to get a nice image ,but zb doesn't have good enough render engine now (maybe use a lot passes can do that but not the best and usable ).so i think maybe this plugin will good for zb user...
sorry about my pool english .
sorry about my pool english .
Many artists use Zbrush for creating models and *scenes but even though it has its own Rendering system, there are no meshes until export.. the program is said to be 2.5D rather than 3D. I would love to see Octane for Zbrush but I don't think it's possible at this time anyways. Many artists that use Zbrush also use it for HD sculpting/Meshes, Posing and Rendering realism but because the sculpts in the program are not meshes until exported, it uses a biased rendering system. The whole program is built upon and intensely optimized for using CPU power with advanced algorithms for speed & performance etc. It's said that Pixologic believes strongly that because the CPU is universal across computers, it would win over GPU.. I'm learning this in my Zbrush Cert class but we never know what Pixologic might surprise us withradiance wrote:I think zbrush really needs a 3d app to be usefull.
Rendering just sculpted models is not enough, people would want to add an environment etc not ?
Radiance

Asus G75V Win 8 Pro 64 | Geforce GTX660M 2GB| i7 3610QM 2.3GHZ | 8GB | Octane Render for Maya 2014 V 1.20