Version 3.03.1-R1 colors error in sss

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Liketheriver
Licensed Customer
Posts: 47
Joined: Thu Mar 17, 2016 12:35 pm
Location: Italy
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Hi,
Just update to Version 3.03.1-R1, working on a scene made last week, I have encountered a strange error in rendering with sss material, the colors are all shifted to gree/yellow, the previous stable version and the 3 test versions developed after the realflow plugin issue are working fine.
For now I have revert to the previous version, so is not a big deal, now im rendering, but I'll post some screen of the issue later when i'm done.
LTR
i7 12900k | 128GB ram | 4090 | Windows11
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bepeg4d
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Hi Liketheriver,
unfortunately there was a bug in the SDK and the "invert absorption" option works only in the absorption node and is ignored with scattering and volume medium nodes.
I guess that the bug will be fixed with the next SDK.
As a workaround, you can disable the option (for future versions) and use the color wheel to switch the color with the exact opposite ;)
ciao beppe
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Liketheriver
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Joined: Thu Mar 17, 2016 12:35 pm
Location: Italy
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Thanks Beppe,

but for the moment I'll stay with the old version.
I have ongoing projects with tight deadlines, already viewed by customers, and with approved colors, and edit dozens of materials with the possibility of making errors is not an acceptable option for us ;)

In the next release it will return to work as usual (with the invert checkbox), or in case of future changes to the ongoing projects I'll have to go back to previous versions for have the materials working as now?

grazie
LTR
i7 12900k | 128GB ram | 4090 | Windows11
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bepeg4d
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Hi,
unfortunately, since the bug was in the SDK, it's not plugin related, but don't worry, the bug has already been fixed in the new 3.03.2 SDK, so next version will be ok ;)
ciao beppe
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