GeForce GTX 1080

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brasco
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Notiusweb wrote:What are you guys referring to, won't it work with Octane based on its own power, or does it additionally have an ability to take advantage of some new-"something" that Octane Render does not have, or does not support yet?
PS - anyone with a 1080, Octane Bench that badboy!
New GPU architectures come with new and different CUDA code (optimized for the new cards), developers need to update the programs that use CUDA to support the new GPUs which takes a bit of time. If I recall, it didn't take too long for Maxwell to be supported after it's launch.


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brasc
Rig#1 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 7900K 4.7GHz | 64GB
Rig#2 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 3930K 4.4GHz | 32GB
Rig#3 Win 10 x64 | GTX 1070| GTX 1070| GTX 1070| i7 2600K 4.8GHz | 32GB
OlaHaldor
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Gray_Parrot wrote:That's excellent news about the Resolve performance. I've looked for a link on the Black Magic website, but couldn't find any threads on it. Would you mind sharing details, especially a comparison against the Titan X or the 980ti?
My guess is Resolve used OpenCL for computing in Resolve. I have a single GTX 1080, and opened an old project which is a 40min documentary shot on RED, ranging up to 5K. Are you familiar with the 'blur test' ? The project was mastered in 4K, thus the timeline was also set to 4K. I set the debayer for the entire project to "full res. premium" and found a shot which was fairly long, about 15-20 seconds.
I added up to 8 nodes of blur (after the initial grade), and only then did it go just under 25fps. In 4K!! The standard blur test is HD material on a HD timeline, and most users are happy if they can get like 12-14 nodes of blur. I gotta test a HD timeline as well and see how many nodes I can have.

So that's one GTX 1080, GUI and processing the video. I can't imagine where it'd stop with two.

Gray_Parrot wrote:That's excellent news about the Resolve performance. I've looked for a link on the Black Magic website, but couldn't find any threads on it. Would you mind sharing details, especially a comparison against the Titan X or the 980ti?
I'd like to, but gotta wait for Otoy to update Octane. I don't have any experience with 980, 980Ti or Titan X, so I all I can point you at is the OctaneBench in general, or look around the forums for experience with them. I upgraded from first gen Titan.
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oguzbir
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Chaos group vray's Vlado had released some tests with 1080

Since there is no correctly supported drivers for 1080 yet. The render speed tends to look like Titan X at the moment in Vray RT.
But the memory performance looks like it has doubled..They say..

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SamWelkerTV
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Does anybody know if a 1070 or 1080 has any update of support? Any time frames?

My guess with ORC being delayed they may not have a large priority here either...

Best,
Sam
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zeigg
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SamWelkerTV wrote:Does anybody know if a 1070 or 1080 has any update of support? Any time frames?

My guess with ORC being delayed they may not have a large priority here either...

Best,
Sam
For updates on Pascal Architecture (GTX 1080, 1070, 1060?[not sure about this one]) support, check out this thread:
viewtopic.php?p=281934#p281934
Win10 | i7 5960X | Nvidia GTX 1080 FE & EVGA GTX 1080 Ti Sc | 64 GB RAM
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